CUREO — VR Therapy Software
Head of Software · 2022 - Present
Led the team that builds CUREO (a modular VR therapy product with 25+ applications). Helped grow the platform from fewer than 5 apps to over 25, led design on most features and systems, and built a scalable product now used in 100+ clinics worldwide.
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The Challenge
CUREO started small: a handful of therapy apps running in a few clinics. The business wanted to scale, tackle new target audiences (Parkinson's, stroke) and offer better therapy options. We also wanted to improve clinic efficiency with features like the training plan (automating therapy sessions) and the group system (conducting therapy for multiple patients simultaneously). The product wasn't built for any of that. We needed more apps, more modularity, and a system that could grow without each new module being a special case. On top of that, every change had to comply with ISO 13485 medical device regulations.
The Approach
My role was product management: deciding what to build, in what order, and making sure it was specced well enough that engineers could build it modularly. I structured the team, mentored developers, and introduced processes that made prioritization transparent. On the design side, I led most application and feature designs, working directly with therapists to define what each module needed to do.
The Outcome
Ran a 9-person team across development, design, art, and UI. Grew the CUREO library from fewer than 5 to over 25 applications, each designed for specific therapy use cases. Managed stakeholders across both internal (management, medical leads) and external (therapists, clinic administrators, customers). The product now runs in 100+ clinics and practices worldwide.
TPM Artifacts
- Release milestones & clinical validation gates
- RAID log for regulatory and clinical risks
- Stakeholder map (therapists, clinics, regulators)
- Decision log for scope vs. compliance trade-offs
- Launch plan + rollout checklist
- Weekly stakeholder comms cadence